Welcome to the homepage of Top Secret Studios, a software developer and publisher from the U.S.A.. We represent the next step for Falling Ninja Productions, an independent ("indie") video game and software developer.
Mission Statement
Our mission is to produce games that are simple, creative, and fun.
Biography
We are a solo dev meaning that most of the programming, graphics, and other work is done by one individual as a personal interest.
More recently we have incorporated additional work, particularly art, created by freelancers.
Our games are developed in the Unreal Engine and Game Maker: Studio. We distribute our programs on PC, console, and mobile.
History
Our first game, the infinite runner platform game Cave Escape, was programmed in Game Maker 5.3a and published on the old Game Maker Showcase around 2006. During this time, we participated in some contests and collaborated with fellow pixel artists in the community.
We began focusing on mobile apps in 2013 and formed an official publishing company called Top Secret Studios in 2015.
The transition from minigames to more full featured game design began with the Croquet Pro series between 2016-2017.
In 2022, we began development of our most ambitious game ever - Ruler of the Waves 1916 - in Unreal Engine 5.
Other Experiences
Software Analyst
Past experiences include credits on games by D3 Publisher, PlayFirst Studios, and Armor Games, where we served as a 3rd-party analyst on games featuring popular IPs like DASH, Marvel, Magic: The Gathering, and Adventure Time. One such project was designed by one of the original creators of DOOM™.
Game Jam
As the lead coder in a team of five, we won two categories (Best Game Mechanic, Best Graphics) in a space-themed game jam judged by Fallout: New Vegas developer Obsidian Entertainment for the survival horror "Breathe and Count to 2018".
Falling Ninja
We hope that you will give our games a try.
Check out the News page for the latest developments.
Heart <3 Breaker
Falling Ninja